Min and max pitch values reverted to what they were prior to the October 1st update.
Fixed a regression with weapon hit sounds.Added new hit-sound options for players to choose from in the Adv.
Added a slider to the Advanced Options menu that adjusts the volume of the hit sound when you damage an enemy.Custom hitsounds can now be used under sv_pure 1/2.Custom hitsounds must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.Syntax tf_dingalingaling_last_effect Parameters Sets the killsound to desired sound. Syntax tf_dingalingaling_effect Parameters Sets the hitsound to desired sound. Syntax tf_dingalingaling_repeat_delay Parameters Sets the delay time between hit sounds. Set to 0 to play a sound for every instance of damage dealt. Default is 0 (disabled).ĭesired repeat delay of the hit sound.
Syntax tf_dingalingaling Parameters Either 1 or 0. If set to 1, will play a sound every time you injure another player. Syntax tf_dingaling_volume Parameters Specifies the volume of your hit sound when played.
Syntax tf_dingaling_pitchmaxdmg Parameters Specifies the highest pitch of your hit sound.ĭesired pitch of the hit sound when a minimal damage hit ( Parameters Specifies the lowest pitch of your hit sound. Syntax tf_dingalingaling_repeat_delay Commandĭesired pitch of the hit sound when a maximum damage hit (>= 150 health) is done. There are extra console commands that can be used to further customize hit sounds. Note: This list is for official hit sounds only. A custom Kill Sound can be made by placing a killsound.wav in the folder specified above, while a custom Hit Sound can be produced by placing a file named hitsound.wav.Ĭustom Hit Sounds can be downloaded from various internet sites.ĭeleting a custom Hit Sound or Kill Sound will switch back to the default sound(s). wav format with a sample rate of 44100hz, 22050hz or 11025hz. You can create your own Hit Sounds by converting a sound to. wav (16-bit) format in order for it to work properly. Custom Hit Sounds can be installed by placing a sound file in tf\custom\customfolder\sound\ui folder (the customfolder folder is just an example it can be any other folder with a different name, as long as it's not the main sound file's location folder).